Collector: 3 Energy
Relay: 5 Energy
Reactor: 40 Energy
Shield: 25 Energy
Ore Mine: 33 Energy
Siphon: 5 Energy
Guppy: 10 Energy
Cannon: 13 Energy
Mortar: 54 Energy
Strafer: 13 Energy
Bomber: 29 Energy
Sprayer: 42 Energy
Nullifier: 50 Energy (max 7)
Beam: 82 Energy
Sniper: 166 Energy
Forge: 550 Energy
CNs: Max 0 (pre-placed)
Command Nodes: 1
Reactors: 2
Energy Storage: 5
AC Storage: 2
Packet Speed: 5
Energy Efficiency: 5
Ore Efficiency: 3
Build Speed: 5
Move Speed: 4
Fire Rate: 2
Fire Range: 3
Production Interval: 30s each
Production Amount: 1
Completion of S03-13 - Aura reduces the interval by 3 seconds.
All Hive Units gain a 30% movement speed buff while on Creeper.
Swarmling
First Encounter: S03-07 - Teskil
Health: 200 cHP
Movement Speed: 1 cell/10f
Attack Speed: 10f/hit
Attack Damage: 8 cDMG (Ground)
Abilities: None.
Drone
First Encounter: S03-0D - Redstone XVI
Health: 2,000 cHP
Movement Speed: 1 cell/45f
Attack Speed: N/A
Attack Damage: N/A
Abilities:
When spawning in, it chooses an Ore Deposit out of a list of available ones, and paths towards it.
Upon reaching the Ore Deposit, it will detonate and release 250 Creeper if the spot is occupied.
If the spot is not occupied, it attempts to morph into a Lair (structure unit) which generates units rapidly.
Units generated will be on the lower end of unit “power”, respective to the other units.
Burstling
First Encounter: S03-08 - Sorjian
Health: 40 cHP
Movement Speed: 1 cell/10f
Attack Speed: N/A
Attack Damage: N/A
Abilities:
Upon reaching its target, it explodes to release 10 spores at random player units.
On both player-induced and self-induced deaths, it releases 250 Creeper at its location.
Takes damage off of Creeper, being destroyed after 5 seconds (8 cHP/s).
Roach
First Encounter: S03-0A - Voural
Health: 6,800 cHP
Movement Speed: 1 cell/21f
Attack Speed: 30f/hit
Attack Damage: 40 cDMG (Ground)
Abilities:
Able to attack from a range of 12 cells.
If underneath 50% HP, it rapidly heals at a rate of 51 cHP every 3 frames.
Hydra
First Encounter: S03-0C - Monolite
Health: 4,600 cHP
Movement Speed: 1 cell/21f
Attack Speed: 12f/hit
Attack Damage: 30 cDMG (Ground + Air)
Abilities:
Able to attack from a range of 15 cells.
On continuous attacks within 45 frames, its attack cooldown decreases; from 12f to 8f (-1f per attack).
Lurker
First Encounter: S03-0E - Xil
Health: 1,150 cHP
Movement Speed: 1 cell/21f
Attack Speed: 30f/hit
Attack Damage: 60 cDMG (Ground)
Abilities:
Able to attack from a range of 24 cells. Cannot attack flying units.
Wanders around for a random period between 15 and 48 moves. Afterwards, it focuses its attacks on the closest grounded player unit.
Takes damage off of Creeper, being destroyed after 5 seconds (230 cHP/s).
Sac
First Encounter: S03-12 - Virii
Health: 200 cHP
Movement Speed: N/A
Attack Speed: N/A
Attack Damage: N/A
Abilities:
Lands after 3 seconds. Cannot be attacked for the first 1~2 seconds.
Upon landing, it self-destructs and spawns in units, generally that of what is morphed by the Hive Clusters on the map.
Can only be targeted by Beams. If destroyed before landing, it will not spawn any units.
Units spawned by Sacs bypass their unit caps (e.g. Lurkers).
Details on 6 additional units have been redacted.
Shield Battery
First Encounter: S03-0B - Argra - Moon Augrad
Affects: Shields
Buff Cost: 100 Energy
Effects:
Each shield restores 3 cHP to units within a range of 10, every second. This excludes the shield itself.
Ore Capacitors
First Encounter: S03-0D - Redstone XVI - Moon R-XVI
Affects: Cannons, Mortars, Beams, Snipers
Buff Cost: 150 Energy
Effects:
Cannons, Mortars, Beams, and Snipers generate ammo passively based on how many Ore Mines you have. Maximum of 0.5 ammo/s.
Formula: (0.5 * Mines / (Mines+12))/s
Battery Overcharge
First Encounter: S03-13 - Aura - Moon Pirulin
Affects: Shields
Buff Cost: 300 Energy
Effects:
Shields have their Shield Battery HP regeneration rate increased from 3 cHP/s to 4.5 cHP/s.
Requires the Shield Battery buff to be active.
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