Lily

Disclaimers

Glossary

S03 System

Player Unit Data (based on S03-15 - Pyrk - Moon Vis-E)

Unit Costs

Collector: 3 Energy
Relay: 5 Energy
Reactor: 39 Energy
Shield: 24 Energy
Ore Mine: 32 Energy
Siphon: 5 Energy
Guppy: 10 Energy
Cannon: 13 Energy
Mortar: 52 Energy
Strafer: 13 Energy
Bomber: 28 Energy
Sprayer: 40 Energy
Nullifier: 50 Energy (max 7)
Beam: 80 Energy
Sniper: 163 Energy
Forge: 525 Energy
CNs: Max 0 (pre-placed)

Starting Units

Command Nodes: 1
Reactors: 2

Forge Maximums

Energy Storage: 5
AC Storage: 2
Packet Speed: 5
Energy Efficiency: 5
Ore Efficiency: 3
Build Speed: 5
Move Speed: 4
Fire Rate: 2
Fire Range: 3

Aether Generator

Production Interval: 30s each
Production Amount: 1

Completion of S03-13 - Aura reduces the interval by 3 seconds.
Completion of S03-15 - Pyrk - Moon Vis-E reduces the interval by 2 seconds.

Enemy Unit Data

All Hive Units gain a 35% movement speed buff while on Creeper.

Hive Units

Swarmling
First Encounter: S03-07 - Teskil
Health: 200 cHP
Movement Speed: 1 cell/10f
Attack Speed: 10f/hit
Attack Damage: 8 cDMG (Ground)
Abilities: None.

Drone
First Encounter: S03-0D - Redstone XVI
Health: 2,000 cHP
Movement Speed: 1 cell/45f
Attack Speed: N/A
Attack Damage: N/A
Abilities:

When spawning in, it chooses an Ore Deposit out of a list of available ones, and paths towards it.
Upon reaching the Ore Deposit, it will detonate and release 250 Creeper if the spot is occupied.
If the spot is not occupied, it attempts to morph into a Lair (structure unit) which generates units rapidly.
Units generated will be on the lower end of unit “power”, respective to the other units.

Burstling
First Encounter: S03-08 - Sorjian
Health: 40 cHP
Movement Speed: 1 cell/10f
Attack Speed: N/A
Attack Damage: N/A
Abilities:

Upon reaching its target, it explodes to release 10 spores at random player units.
On both player-induced and self-induced deaths, it releases 250 Creeper at its location.
Can only be targeted by Snipers.
Takes damage off of Creeper, being destroyed after 5 seconds (8 cHP/s).

Roach
First Encounter: S03-0A - Voural
Health: 6,800 cHP
Movement Speed: 1 cell/21f
Attack Speed: 30f/hit
Attack Damage: 40 cDMG (Ground)
Abilities:

Able to attack from a range of 12 cells.
If underneath 50% HP, it rapidly heals at a rate of 51 cHP every 3 frames.

Hydra
First Encounter: S03-0C - Monolite
Health: 4,600 cHP
Movement Speed: 1 cell/21f
Attack Speed: 12f/hit
Attack Damage: 30 cDMG (Ground + Air)
Abilities:

Able to attack from a range of 15 cells.
On continuous attacks within 45 frames, its attack cooldown decreases; from 12f to 8f (-1f per attack).

Lurker
First Encounter: S03-0E - Xil
Health: 1,150 cHP
Movement Speed: 1 cell/21f
Attack Speed: 30f/hit
Attack Damage: 60 cDMG (Ground)
Abilities:

Able to attack from a range of 24 cells. Cannot attack flying units.
Wanders around for a random period between 15 and 48 moves. Afterwards, it focuses its attacks on the closest grounded player unit.
Takes damage off of Creeper, being destroyed after 5 seconds (230 cHP/s).

Sac
First Encounter: S03-12 - Virii
Health: 200 cHP
Movement Speed: N/A
Attack Speed: N/A
Attack Damage: N/A
Abilities:

Lands after 3 seconds. Cannot be attacked for the first 1~2 seconds.
Upon landing, it self-destructs and spawns in units, generally that of what is morphed by the Hive Clusters on the map.
Can only be targeted by Beams. If destroyed before landing, it will not spawn any units.
Units spawned by Sacs bypass their unit caps (e.g. Lurkers).

Ultra
First Encounter: S03-14 - Sysx
Health: 28,400 cHP
Movement Speed: 1 cell/36f
Attack Speed: 12f/hit
Attack Damage: 56 cDMG (Ground)
Abilities:

Every 15 frames, it deals an additional 14 cDMG within a range of 5.

Details on 5 additional units have been redacted.

Unlockable Artifacts/Buffs

Shield Battery
First Encounter: S03-0B - Argra - Moon Augrad
Affects: Shields
Buff Cost: 100 Energy
Effects:

Each shield restores 3 cHP to units within a range of 10, every second. This excludes the shield itself.

Ore Capacitors
First Encounter: S03-0D - Redstone XVI - Moon R-XVI
Affects: Cannons, Mortars, Beams, Snipers
Buff Cost: 150 Energy
Effects:

Cannons, Mortars, Beams, and Snipers generate ammo passively based on how many Ore Mines you have. Maximum of 0.5 ammo/s.
Formula: (0.5 * Mines / (Mines+12))/s

Battery Overcharge
First Encounter: S03-13 - Aura - Moon Pirulin
Affects: Shields
Buff Cost: 300 Energy
Effects:

Shields have their Shield Battery HP regeneration rate increased from 3 cHP/s to 4.5 cHP/s.
Requires the Shield Battery buff to be active.

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Additions

Starting from S03-07 - Teskil. Includes any additions / relevant gameplay modifications. This should be the list of maps one would play if lore is considered unimportant and if they want to receive the effects of all buffs and experience new units/etc.

S03-07 - Teskil:

Swarmlings added. Known bug about lag which is resolved later.

S03-08 - Sorjian:

Burstlings added. Known bug about units flooding at the end if time taken is too long.

S03-0A - Voural:

Roaches added.

S03-0B - Argra - Moon Augrad:

Shield Battery modifier artifact is obtained here.

S03-0C - Monolite:

Hydras added.
Shield Battery effect nerfed from 7 cHP/s to 3 cHP/s.

S03-0D - Redstone XVI - Moon R-XVI:

Ore Capacitors modifier artifact is obtained here.

S03-0D - Redstone XVI:

Drones added.
Shield Battery effect range buffed from 6.4 to 10.0.

S03-0E - Xil:

Lurkers added.

S03-11 - Tarsix - Moon Onis:

No buffs. Required for viable completion of the supplementary planet’s map.

S03-12 - Virii:

Sacs added.

S03-13 - Aura - Moon Pirulin:

Battery Overcharge modifier artifact is obtained here. This artifact is dependent on the Shield Battery artifact.

S03-13 - Aura:

Completion of this map reduces the time between each Aether generated by 3 seconds. Cumulatively 27s per Aether so far.

S03-14 - Sysx:

Ultras added.

S03-15 - Pyrk - Moon Vis-E:

Completion of this map reduces the time between each Aether generated by 2 seconds. Cumulatively 25s per Aether so far.